Nerf Olympics
Contents
General Idea
The activities described in this sectional designed to take approximately 40 minutes. There are a total of five stations. Teens are split into five different teams and they rotate through the stations spending 6 minutes at each station and providing two minutes for passing between stations. Each station has an adult judge and a specified Nerf gun for that station (Teens must use the specified Nerf Gun for that station and not their own.). Each teen should be provided with a score card. There is a prize for the best individual score and a prize for the best overall team. Scoring is described int he station descriptions. If the entire team has gone they can cycle through again to try and improve their score. However, if they earn a lower score then thy get that lower score.
Stations
Rapid Fire
- Whoever runs this station will need a timer from their phone or another device.
- Each teen has to load the gun and then shoot all of th bullets as fast as they can. It doesn't matter what they shoot, this drill is all about getting the shots off as fast as possible.
Scoring
Short Range Accuracy
- The File:Circle Target.pdf should be hung on a wall and a tape line placed 15 feet away.
- Each teen takes three shots from 15 feet away. The best of the three shots is recorded.
Scoring
Long Range Accuracy
- A long room and a tape measure is needed for this activity.
- The File:Simple Target.pdf should be placed on a wall.
- Each teen can choose how far away they want to shoot from.
- Each teen will get 3 shots.
- Measure how far the teen is when they take their shots.
Scoring
Moving Target Accuracy
Multiple Target Accuracy
- File:Simple Target.pdf should be placed all over in a room.
- Each teen gets 30 seconds to hit as many of the targets as they can.
Scoring
Awards Ceremony
Grand Prize
- The player with the most points earns a military MRE.
Team Prize
- The team with the most points wins a bottle of pop.